Rainbow Six Siege Reverse Friendly Fire Update Takes it to Team Killing Today

Rainbow Six Siege

Rainbow Six Siege has been trying to combat the issue of team killing for some time, with Ubisoft announcing they were planning to deliver a system where any damage you inflict on a teammate will be reflected back on you. That promise was made a couple months ago, and today Ubisoft finally rolls out Reverse Friendly Fire. Ubisoft has released a handy-dandy infographic to explain the changes Reverse Friendly Fire brings to Rainbow Six Siege.

Here’s a more-detailed breakdown of the new changes:

Effect Of Reverse Friendly Fire

On Weapons/Thrown Objects

Impacts:

  • Primary/secondary weapons
  • Direct hits from thrown unique gadgets
  • Exothermic-S Torch (Maverick)
  • SK 4-12 (Buck)
  • Mounted LMG (Tachanka; regardless of who’s using the turret)
  • M120 CREM (Ash) when the breaching round directly hits someone
  • KS79 Lifeline (Zofia)
  • Airjab Launcher (Nomad)
  • Pest Launcher (Mozzie)

Before RFF activation:

  • Can cause damage to teammates
  • Will count towards activating RFF

After RFF activation:

  • Teammates will not receive damage
  • Will reverse damage dealt

On Explosives

Impacts:

  • Generic gadgets (frag grenade, C4, breach charge) that results in an explosion*
  • Gas Grenade (Smoke)
  • TAC MKO asphyxiating bolts (Capitão)
  • M120 CREM (Ash) when the breaching round explodes
  • Cluster Charge (Fuze)
  • Explosive gadgets that do not do damage (i.e. stun grenades, Ying’s Candela) will not be affected by RFF in any way
  • Before RFF activation:

Can cause damage to teammates

  • Will count towards activating RFF

After RFF activation:

  • Can cause damage to teammates
  • Does not reverse damage dealt
  • Explosives currently will continue to damage teammates even under RFF. This is not intended and will be fixed in Rainbow Six Siege Year 4, Season 2.

Exceptions

  • Claymore
  • Entry Denial Device (Kapkan)
  • X-Kairos pellets (Hibana)
  • Exothermic Charge (Thermite)
  • These explosives do not trigger RFF. While under RFF, these also do not reverse damage dealt and can continue to damage teammates. This can change in the future with feedback and further game design considerations.

On Drones/Operator Cameras

Impacts:

  • Evil Eye (Maestro)
  • Shock Drone (Twitch and Mozzie)

Before RFF activation:

  • Can cause damage to teammates
  • Will count towards activating RFF

After RFF activation:

  • Teammates will not receive damage
  • Will reverse damage dealt (onto the drone/camera)

Ubisoft plans to make more tweaks and additions to the Reverse Friendly Fire system, including scenarios where it might affect your whole squad. Overall, RFF seems like a smart solution to Rainbow Six Siege’s team killing problem, although we’ll see how players react to it.

Rainbow Six Siege is currently available on PC, Xbox One, and PS4.

The post Rainbow Six Siege Reverse Friendly Fire Update Takes it to Team Killing Today by Nathan Birch appeared first on Wccftech.



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