Assassin’s Creed Valhalla DLC Being Turned into Full Game to Boost Weak Ubisoft Slate

Assassin's Creed Valhalla

It seems Assassin’s Creed’s live-service future has pushed back a bit. Last summer, Ubisoft announced Assassin’s Creed Infinity, a new regularly-updated Destiny-like live service, with the assumption being that traditional releases like AC Valhalla and Odyssey would go by the wayside. Well, that may still happen, but according to a report from Bloomberg’s reliable Jason Schreier, another new standalone Assassin’s Creed game is coming in the meantime.

Per Schreier, this new game began as a major expansion to Assassin’s Creed Valhalla, perhaps similar in scope to the upcoming Dawn of Ragnarok, but Ubisoft Montreal has now split it off as a standalone title. Apparently, the game will star the AC universe’s reincarnation of Loki, Basim, and will be a somewhat smaller-scale experience, casting aside the usual huge open-world for more linear stealth-based gameplay.

As for why Ubisoft is opting to release a smaller-scale standalone Assassin’s Creed, the publisher is said to be concerned about the state of its release calendar. AC Infinity probably won’t be available for a while yet, and various troubled productions, including Skull & Bones, Prince of Persia: The Sands of Time Remake, and Beyond Good & Evil 2 are leaving gaps in the schedule. Word is, the new Assassin’s Creed could be released either later this year or sometime in 2023.

Of course, take this all with a grain of salt, but Schreier is a solid source and this all makes a certain amount of sense. There are diminishing returns when it comes to releasing DLC for single-player games like AC Valhalla. At some point, it makes sense to package the content in a different way.

What do you think about all this? Would you be interested in a smaller-scale Assassin’s Creed experience while we wait for Infinity? Or does this franchise need to go big or go home?

The post Assassin’s Creed Valhalla DLC Being Turned into Full Game to Boost Weak Ubisoft Slate by Nathan Birch appeared first on Wccftech.



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