Final Fantasy VII Remake, God of War Latest Updates Added PlayStation 5 Support

Final Fantasy VII Remake

Final Fantasy VII Remake, God of War and God of War 3 Remastered recent updates have introduces some form of PlayStation 5 support to the games.

Lance McDonald, a well-known modder and hacker who developed a Bloodborne 60 FPS PlayStation 4 Pro patch, confirmed today that the latest updates for the three games add some sort of PlayStation 5 support to the games. How they will take advantage of the new console's power, however, is not yet known.

Lance McDonald also speculates that God of War is likely going to run at 60 FPS on PlayStation 5, given that the game's framerate is already uncapped.

It will be interesting to see how Final Fantasy VII Remake will run on PlayStation 5. The game's framerate is capped at 30 FPS on both base PlayStation 4 and PlayStation 4 Pro, so a 60 FPS mode seems unlikely. The game also features some visual glitches, like seemingly random low-res textures, that are seemingly not related to the PlayStation 4 hardware and so are not going to be fixed automatically with PlayStation 5 support.

Final Fantasy VII Remake has been released earlier this year on PlayStation 4. Some of the story changes are definitely controversial, but there is no denying that the game is among one of Square Enix's finest role-playing games and a masterful modernization of the series' classic formula.

Remaking Final Fantasy VII properly is something that was always going to be very difficult to achieve. Everything considered, Square Enix did a good job with the first part, but the controversial ending is going to divide the fanbase: some will love it, some will hate it. It is undeniable, however, that the developer managed to make this feel like an epic journey just by using a small slice of the whole adventure.

Final Fantasy VII Remake, God of War, and God of War 3 Remastered are now available for PlayStation 4 worldwide.

The post Final Fantasy VII Remake, God of War Latest Updates Added PlayStation 5 Support by Francesco De Meo appeared first on Wccftech.



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