Call of Duty Modern Warfare is going to be the first AAA game to feature full cross-platform play between PC and consoles, but not much has been said about how things will work. Today, we have learned how the development team at Infinity Ward will make things as fair as possible.
On her official Twitter Profile, producer Candice Capen confirmed that Call of Duty Modern Warfare will employ input matchmaking when matching players with those playing on other platforms. This means that those playing on PC with a controller can be matched with PS4 and Xbox One players, while those playing with mouse and keyboard will not, just like in Fortnite.
Check out the Forbes write up on matchmaking, they explained it well https://t.co/zNSEieCadB
— Candice ? (@candyslexia) June 2, 2019
Call of Duty Modern Warfare has been announced last week. The game will use a brand new graphics engine that will make the game look amazing and much better than the previous entries in the series.
[Call of Duty: Modern Warfare’s new] technology utilizes the latest advancements in visual engineering, including a physically-based material system allowing for state of the art photogrammetry, a new hybrid tile based streaming system, new PBR decal rendering system, world volumetric lighting, 4K HDR, DirectX Raytracing (PC) and more as well as a new GPU geometry pipeline. Spectral rendering delivers thermal heat radiation and infrared identification for both thermal and night-vision in-game imaging. The technical investment provides a cutting edge animation and blend shape system, while the new suite of audio tools supports full Dolby ATMOS, on supported platforms, along with the latest in audio simulation effects.
Call of Duty Modern Warfare launches on PC, PlayStation 4 and Xbox One on October 25th.
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