Google Stadia AC Odyssey Input Lag Over 160ms, Artefacts an Issue on Larger Screens

Earlier this afternoon, Google finally unveiled Stadia, their long-rumored game streaming service. Google made a lot of big promises about Stadia, claiming it will provide players access to 10.7 teraflops of computing power and be able to run games like Doom Eternal at 4K/60fps at launch, but they conspicuously didn’t mention anything about latency. It doesn’t really matter what kind of super computer Google is linking you up to if controlling games is laggy and frustrating. Well, the tech heads at Digital Foundry got to try out the latest version of Stadia at GDC 2019, and the results were solid, but far from perfect. If you’ve got 15 minutes to spare, you can watch the full Stadia analysis, below.

DF tested out Assassin’s Creed Odyssey running at 1080p and 30fps using WiFi and an Internet connection of about 200mbps, and found there was around 166ms, or 10 frames/a third of a second, of lag on their button presses. They also did a “worst case scenario” test with a 15mbps connection and got 188ms of latency. By comparison, the Xbox One X version of Assassin’s Creed Odyssey has about 145ms of latency, and high-end PCs have around 79ms.

So, no, Stadia is not as responsive as native hardware, but it’s not a huge difference. A lot of people probably wouldn’t even notice, particularly when playing a slower game like Assassin’s Creed Odyssey. That said, this level of latency could be a serious issue when playing titles that require more precision. For fighting games and shooters input lag really should be under 100ms (under 50ms is even more ideal), but will Stadia be able to achieve that? Doom Eternal is coming to the platform, so let’s hope so!

Moving on to image quality, Digital Foundry noticed AC Odyssey took a noticeable visual hit during more detailed or action-packed scenes, with artefacts being fairly obvious. This is the fault of Google’s video encoder, and issues may be even more noticeable when games are running at 60fps. Overall, the DF gang seem fairly optimistic about Stadia, calling it the best streaming experience they’ve had to date, but it still comes with a lot of the problems endemic to the tech.

What do you think? Does Stadia sound like it will meet your gaming needs? Personally, I think it will work just fine for a lot of the games I play, but I’m probably not using it for Doom Eternal.

The post Google Stadia AC Odyssey Input Lag Over 160ms, Artefacts an Issue on Larger Screens by Nathan Birch appeared first on Wccftech.



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